

#ifndef StillPlateform_H
#define StillPlateform_H

#include "Plateform.h"

class StillPlateform: public Plateform {

	public:
		StillPlateform(float x_, float y_, int width_, int heigth_, int collisionX_, int collisionY_, int collisionWidth_, int collisionHeight_);
		virtual ~StillPlateform(void);
		void animateMovingPlateforms(void);
};

#endif
